This might have to do with the player's velocity. Rarely, the player will get stuck in the ground before falling through. ![]() Upon hitting the absolute bottom of the world, they'll be teleported back to the ground, greeted with a dialog that says "Hey! You're playing the game wrong! Stop that!" Sometimes, falling from very high elevations causes the player to fall through the ground instead of landing. You'll be out of the seat, but the button will still be pressed. To reproduce this, place down a button and a seat on a platform of blocks. Pressed buttons aren't released when the player exits a seat. ![]() In most cases, this will get the blocks connected to the bearings stuck inside other blocks. Whenever you create a mechanism using bearings which are connected to a controller and you restart the game or reload the world, the bearings will be reset to the default position (the one which you can set in the leftmost circle in the controller).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |